My 3D project for the day, made from the prompt "A plate of pancakes piled high".
Monday, 23 November 2015
Diseased Tree
After my Morning sketches i decided to paint this for some digital art practice.
Prompt for the subject was again from ArtPrompts.
Sunday, 22 November 2015
Plush Fox
Another speed model after I received the prompt, "A cuddly stuffed fox".
I am able to do more of these now that my schooling is coming to an end.
Monday, 16 November 2015
Amulet
Today I challenged myself to create an object from the randomly generated idea site artprompts.org.
The prompt that i received was "An amulet with a glowing fire gem".
I want to do more of these in order to improve my workflow, speed as well as texturing skills.
Saturday, 14 November 2015
Hand Painted Tree
I've been working on my hand painted texture work I aim to use my knowledge of color to make objects feel connected within a world. I've been caught up with my major assessment at university once its over i will have plenty of time to pursue my goal.
Evil Whispers
I again picked one of my sketches today for some digital art practice. I focused on the use of lighting to direct the viewers attention.
Friday, 13 November 2015
Imperfection
After reading an article about the Bethesda artist Adam Adamowicz i decided that i would post my own sketches to my online portfolio in order to view my own progression and to embrace imperfection.
Here's my Portfolio link if you want to check it out.
http://bradleyharvie95.wix.com/bradleyharvie
Here's my Portfolio link if you want to check it out.
http://bradleyharvie95.wix.com/bradleyharvie
Custom Collision Tutorial
Here's a tutorial I made whilest studying at AIE, Our project required accurate collisions, this tutorial was a result of my research.
Subject Contrast
One of my favorite discoveries whilest researching so far is the use of subject contrast.
This is a character sketch through a challenge I set myself of late. I decided to include the use of complementary colors as well as subject matter contrast. The child like objects make the character more vicious and insane.
Warm colors are super effective
Whilest exploring color theory I found that images that use a warm color pallet attract a viewers eye over cool pallets, the color red being the first area of focus. Through research I found that as a species we subconsciously relate the color to danger forcing us to look at it first.
As a personal exersize i analyzed a few images from a google search to see what made the image work and what let them down, this image stood out due to its warm color pallet, all the lines in the image lead to the subject of focus, the Eiffel Tower in which stands in contrast to the sunset.
Sunday, 8 November 2015
Fundamentals
I often return to the fundamentals in art no matter how much I feel I've progressed as an artist, these two videos are regulars for me.
Composition Principles
Composition Principles
Color Theory
Sunday, 18 October 2015
Tram WIP
Here's a scene I'm working on in my spare time, a 1900's tram. Just finished the UV Unwrap, there's still a little bit of space. I might add some small decals.
Monday, 7 September 2015
Squid
Just finished another model, Sculpted this little guy earlier in the year, thought id finish him off, very happy with it.
The complementary green draws the viewers eye, i intend to explore more and better uses of color in the future.
Saturday, 5 September 2015
Old Man
Finally got around to finishing this fella, I'm pretty happy with it, could work on the hair a bit more.
Wednesday, 29 April 2015
Rococo Walls
The walls, Initially i made these ridiculously modular however my style didn't suit the theme, once i reworked it there wasn't much time left.
(just noticed that the picture is rather pink, probably should fix that up in marmoset).
Fireplace
I'll post my least favorite first :P the Fireplace. I don't like it because all the materials were white, eventually i got sick of this and went crazy in substance painter, chucking in all that ash. Probably too much looking at it now.
Fly Through
Just finished an assessment, we were required to present a fly through so here it is. I worked on the walls, windows and fireplace. i had to rework my assets limiting my time to produce more, im not that happy with what we made but im glad i learnt something from it.
Doesnt look like it'll let me post it at 1080p, sorry for the quality. ill just post some asset breakdowns.
Heres a youtube link if your interested.
https://www.youtube.com/watch?v=XOSWOeAX1xw&feature=youtu.be
Blockout composition
We were given a simple/poor block out in class and told to do a paint over, i took this opportunity to play with composition. Didn't spend too long on it, just getting an idea of leading the viewers eye.
Wednesday, 18 March 2015
Businessman Rainy Day
I made this character for a game jam at uni, i sculpted, retopologized, textured, rigged, weight painted and animated him in my spare time. I probably shouldn't have gone that far with a sculpt when the model would be fairly simple anyway.
Sunday, 1 March 2015
Dwayne Johnson
Dwayne Johnson Sculpt in Zbrush, did this one for uni, I don't plan on finishing this one but it was good for a quick practice.
Character from last year
Here's a character I made for assessment at the end of last year, that project didn't go as planned but I've still got this model.
First Character
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Got to start posting sometime; Here's a character I made last year in Maya 2014.
I intend to post my work to see and show my progression as an artist.
Here's a link to my Portfolio (yet to be updated); http://bradleyharvie95.wix.com/bradleyharvie
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